Minecraft emc mod download 1.12.1 no crashing
Not sure which mod is really causing the crash here, so I'll offer the crash report to both you and NightKosh. NullPointerException: Initializing game at net.
A detailed walkthrough of the error, its code path and all known details is as follows:. Loaded coremods and transformers : LoadingPlugin Quark-r1. Using GL 1. Shaders are available because OpenGL 2. The text was updated successfully, but these errors were encountered:. Also, I'm sorry for not using spoilers if at all possible. I'm really not used to GitHub yet. Sorry, something went wrong. Thanks for opening this report.
GitHub uses the markdown format, they have a guide for it here. This format does not include support for spoilers though so you're good. I will look into this issue and promptly fix it. New release is up on CurseForge.
Just waiting for them to review it before it can be downloaded. You can get it here when they approve it. If they're taking too long to approve it, you can download it from the build server directly here. Wow, that was super quick work. Thanks, DarkHax! Skip to content. Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Already on GitHub? Sign in to your account. Here is the log file. Mods: AppleCore-mc1.
FMLTweaker --tweakClass com. This is not recommended, mods should be in a separate jar from the coremod. AppleCore is not signed! CoreModLoader is not signed! Falling back to metadata version 3. ModelBakeEvent e7e java. NullPointerException: The validated object is null at org. AppleCore AppleCore-mc1. Using GL 1. Using framebuffer objects because OpenGL 3.
Shaders are available because OpenGL 2. Game crashed! Crash report saved to:! The text was updated successfully, but these errors were encountered:. This is weird, because it seems to be unable to get an internal tic model. Either your download is corrupt or some other mod you use messes with things. See if you can find the culprit. Sorry, something went wrong. You need ConnectedTexturesMod.
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